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- #Kepa mode death road to canada Patch#
- #Kepa mode death road to canada full#
- #Kepa mode death road to canada code#
Now it works similarly to how joining in as a multiplayer buddy would work, meaning you should be able to choose a new character more seamlessly.
#Kepa mode death road to canada full#
Fixed a crash that would happen if you replaced your playable character in a trading camp with a full team, when the playable character was the only character not resting.Blowtorch and similar weapons will now properly work again, instead of characters swinging them around like a melee weapon at full ammo.Burning locations now have a slightly higher chance of flamethrower.Napalm Launchers found on the ground give 50 charges.Napalm Launcher will spawn in the Inferno locations, replacing the flamethrower.Checks to make sure previous fireproof things don't break with this change.This will allow new methods to gain fireproof that doesn't eat up your Trait slot completely. Changes to how Fireproof works so it's statmod based instead of a Trait check.Overpowered and Endless mode added to game-info streak tracking.The bandit events for the ones that take everything and the weapon stealing ones tweaked to be slightly less harsh.50 charge Napalm Launcher added as a Fire Sale 8th option to the 10 food list.Fireproof special recruit now gets a 20 charge Napalm Launcher, losing the 200 charge blowtorch.Player 2 should now be able to pick new characters.Player 2 should now be able to give up control.
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2 new rare events added, Wonkor Burger and Trust Building Exercise.The Last Internet Connection, Death Car to Right Here, and Cloud Watching. Many behind the scenes tweaks and memory leak fixes.
#Kepa mode death road to canada code#
New code to make it so the game doesn't confuse Mechamountie for Mason.Special boxing trainer no longer drops boxing gloves on death.Ammo Emporium Dog no longer drops his claws on death.AI followers should now get out the same side of the car as the player.Fix for a UI exploit that let you skip events.Fixed a particle effects issue when smashing trees and bushes.Reduced items spawning behind immovable objects.Dirtier Yallmart floors, as a test to maybe make the world more filthy.Characters in Canada Crossing now invincible for a bit at the beginning of the round.Fixed a bug with swapping a knocked bow with another.Character strength added to bow draw speed.Charge-based ranged weapons now use reload for shot time and cooldown for melee, like regular guns.Mansion kitchens now have a small chance of haunted tableware.Mansions now have haunted furniture, the ULTIMATE weapon.Secret city bunkers how have a 30% chance of green turret, 10% chance of red.Removed pistol, snubnose, regular rifle from forest bunker end loot, added both turret types.Replaced ghost mansion turret rewards with haunted tableware set and 3-5 food.
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#Kepa mode death road to canada Patch#
Death Road to Canada (Switch) patch notes 1.0.5 (2 October 2019) Part 1 Death Road to Canada (Switch) patch notesīack to the list.
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